Hoang Tran

Portfolio page

I graduated from the University of California, San Diego (UCSD) with a Bachelor's degree in Computer Science and recently got my Master's degree in Computer Science from the Georgia Institute of Technology (Georgia Tech) in Atlanta.

Below are some of my projects over the years, both personal and in academia.

profile pic

Block Shift game

A game similar to Tetris, but the user can only move blocks that are on the ground.

More Info Windows Precompiled Google Play Store

Paper Airplane

An Android game I made within 2 days as a last minute entry to a casual game contest at Gameloft.

More Info Code

Ashikhmin-Shirley BRDF

A C++ program to approximate realistic rendering that makes use of the Ashikhmin-Shirley model.

More Info Code

Charge!

A two-player LAN game, written in C++ and exclusively uses 3D input, where players drop troops to attack or defend from their opponent's troops.
Player 1 uses an Oculus Rift and is also the LAN host.
Player 2 uses a Leap Motion.

More Info Code (Player 1, Oculus) Code (Player 2, Leap)

Jenga

A game of Jenga that uses 3D input from a Sony Move. Done in Unity.

Code

Email

htran413(at)gmail.com

Public Webpages

LinkedIn       GitHub       Facebook

Phone

2O2-46O-645O